
Dominion - Dark Ages
Dark Ages is the 7th expansion to Dominion. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting Estates (Shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards.
Times have been hard. To save on money, youâve moved out of your old castle, and into a luxurious ravine. You didnât like that castle anyway; it was always getting looted, and never at a reasonable hour. And if it wasnât barbarians it was the plague, or sometimes both would come at once, and there wouldnât be enough chairs. The ravine is great; you get lots of sun, and you can just drop garbage wherever you want. In your free time youâve taken up begging. Begging is brilliant conceptually, but tricky in practice, since no-one has any money. You beg twigs from the villagers, and they beg them back, but no-one really seems to come out ahead. Thatâs just how life is sometimes. Youâre quietly conquering people, minding your own business, when suddenly thereâs a plague, or barbarians, or everyoneâs illiterate, and itâs all you can do to cling to some wreckage as the storm passes through. Still, you are sure that, as always, you will triumph over this adversity, or at least do slightly better than everyone else.
Dominion - Dark Ages
Dark Ages is the 7th expansion to Dominion. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting Estates (Shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards.
Times have been hard. To save on money, youâve moved out of your old castle, and into a luxurious ravine. You didnât like that castle anyway; it was always getting looted, and never at a reasonable hour. And if it wasnât barbarians it was the plague, or sometimes both would come at once, and there wouldnât be enough chairs. The ravine is great; you get lots of sun, and you can just drop garbage wherever you want. In your free time youâve taken up begging. Begging is brilliant conceptually, but tricky in practice, since no-one has any money. You beg twigs from the villagers, and they beg them back, but no-one really seems to come out ahead. Thatâs just how life is sometimes. Youâre quietly conquering people, minding your own business, when suddenly thereâs a plague, or barbarians, or everyoneâs illiterate, and itâs all you can do to cling to some wreckage as the storm passes through. Still, you are sure that, as always, you will triumph over this adversity, or at least do slightly better than everyone else.
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Description
Dark Ages is the 7th expansion to Dominion. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting Estates (Shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards.
Times have been hard. To save on money, youâve moved out of your old castle, and into a luxurious ravine. You didnât like that castle anyway; it was always getting looted, and never at a reasonable hour. And if it wasnât barbarians it was the plague, or sometimes both would come at once, and there wouldnât be enough chairs. The ravine is great; you get lots of sun, and you can just drop garbage wherever you want. In your free time youâve taken up begging. Begging is brilliant conceptually, but tricky in practice, since no-one has any money. You beg twigs from the villagers, and they beg them back, but no-one really seems to come out ahead. Thatâs just how life is sometimes. Youâre quietly conquering people, minding your own business, when suddenly thereâs a plague, or barbarians, or everyoneâs illiterate, and itâs all you can do to cling to some wreckage as the storm passes through. Still, you are sure that, as always, you will triumph over this adversity, or at least do slightly better than everyone else.











